288 – The Reason for Violence Tale

We bring Brandon on board as a guest to help talk about encounters and adventures looking to resolve without violence, from how to frame an encounter to ideas to discuss the topic at the start of the campaign.

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287 – The Mutant Tail

We decided to use the Expanded Setting Sheet and create our own setting. What came out was an empowering setting filled with fanciful technology of medical heights. With mutations in the world and how the world has been shaped by them.

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286 – The Vehicle Encounter Tale

We talk about using vehicles in your encounters and what happens when you do finally give the pilot an episode focused around them. From ideas on what others can do, to ways of structuring the encounter.

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285 – The Expanded Players Guide

Our look into the Expanded Players Guide continues with a look into themes, magic, and some of the cool ideas we have about how to bring this to the table. From helping new players learn the system and advancement to the vast fields of story that can be had.

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284 – The Expanded Players Tale

We take a look at the Expanded Players Guide from Fantasy Flight Games and give our thoughts on this new book for Genesys. From the depths of a post apocalyptic future to the high Gothic of old school monsters we talk about how to use this book and some of the ways it inspires us.

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283 – The Phantom Menace Tale

We find the tales in The Phantom Menace that we think would be amazing adventures from podracing to the heights of Courscant intrigue.

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