The Start of a Legend

This week Ben and Cam talk about how we build characters to have a background and obligations that fit within the party and how we can make them useful to the GM as well as the players.

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You can also sit back and have vaporated water with us at Tosche Station and listen as we talk with how we get started with characters.

The Droids Strike Back Tale, Pt 2

This week we talk about narratively dealing with a timer, how to set aside rules when the party just doesn’t need them applied, and how to make space combat more interesting while using the rules we discussed in the last episode.

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The Runaway Droid Tale, Part 1

We take a look at the rules that govern space scenes in Fantasy Flights Star Wars and we try to make all the weird actions and maneuvers make sense.

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The Dying Campaign Tale

How many ways can you kill a campaign? We know quite a few and have witnessed many premature campaign deaths.

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