We talk about how your characters got their first experience and a give few ideas how they spend time between campaigns. From ways to give out experience to ideas for training montages we give you many ideas for passing the time between and before your main adventures. Continue reading “The Downtime Tale”
This week we have Ross on to talk about conflict, how to get your players to engage with it, how to make it matter to your players, and how to finally drive them to the dark side. Continue reading “The Spoon Full of Conflict Tale”
From the simple talk of using force ghosts and spirits to the interesting ways that you can use The Living Force in Edge or Age games we mine for some ideas to help you out in your next game.
Continue reading “The Force Spirit Tale”
We haven’t said much about the Heroes of the Hydian Way yet. We record the first actual session today, we’ve had a session zero to get a feel for each other and work out most tech bugs. To give an idea of what Heroes is Ben answers here some of the questions that could be (and should be) poking up about the new podcast. Continue reading “Heroes of the Hydian Way Teaser”
From talking about how a city is not as big as you think to some solid ideas on cities in wildspace, we talk of a deep seated desire to make fantastical places shine with your adventures and campaigns Continue reading “The Location Scout Tale”