Sometimes players get analysis paralysis and it gets frustrating for both the GM and the players alike. We have a few strategies to lessen the effect of it at the start of a session when the last session seems so long ago
After facing down the vile Daro Blunt and his gang of smugglers, the crew make their way to the flophouse. What will they find inside? Will Billie be able to keep Kaav away from the blasters? Will Vuren ever discover how to turn off the annoying ringtone on his pilfered comlink?
Ben is joined by Heroes Kristine and Leslie to talk about character backstory and motivations. From informing the characters actions to providing hooks for the Game Master to propel the story along we dive deep in these concepts.
Following a lead Billie gained playing sabaac, the crew traveled to a flophouse in Formos’s industrial sector, but were stopped in their tracks by blaster fire. Wild blaster shots, tail sweeps, and a stolen forklift later Barawyn, Billie, Vuren, and Kaav are entrenched in a fight against the smuggler Daro Blunt and his gang.
We talk about challenges we’ve had as GMs to get players engaged with the stories we’re trying to tell and some of the solutions we’ve had for when the players actively try to derail your plot.
Frightened, embarrassed, and statically charged, the crew of Sky on Fire reunite to look over their leads for the smuggler Bandon Doba.
Rissa and Ben set out to talk a little about making careers in Genesys, that idea was a red herring apparently as they fall into the trap of making a whole murder mystery one shot for you to use.
Having gained information on a dangerous but potentially lucrative bounty: Bandon Doba, and having thoroughly embarrassed themselves, Vuren, Kaav, Barawyn, and 13-1LL prepare to leave the Biscuit Baron with their Rodians, half a protocol droid, and remaining few biscuits in tow.
From discipline to astrogation many skills are forgotten by the whole table. We talk about several ways to make them more valuable for you and your players.
In pursuit of their new friend Vreebo and with a fresh droid carcass in hand, the crew of Sky on Fire finally arrive at the Formos Biscuit Baron.
This week we start with a Minotaur stepping on the gas and it gets weirder from there. We talk about how you can plan for players being unpredictable and how you can recover from them doing something completely unexpected.
The crew of Sky on Fire: Vuren, a Twi’lek gambler who won his freedom; 13-1LL, a one time sabacc dealing droid that Vuren won in a card game; the Gand kloo-horn fanatic and mechanic Kaav; and the Fire‘s captain and bounty hunter, the Selonian Barawyn, arrive on Formos to hear the great Fia Mund play in concert at the local Biscuit Baron. But, as this crew of misfit’s will soon discover, Formos is not like every other port of call.
Ben and Rissa talk about bringing meaning to your scenes and items. From making the blaster your gambler is carrying mean something extra to the framing of a dead body at the start of an adventure. We have ideas and tips for bringing your players into being more descriptive and making those descriptions matter.
In the second half of our session 0, GM Ben and our Heroes: Kristine, Brandon, Leslie, and David talk Obligation, starships, and equipment for the new Heroes. Warning, this episode contains s0 much Star Wars nerdery.
Ben and Rissa talk about the differences in approach that character driven and plot driven campaigns can take and are generated for your players.
In the season 2 premiere, join GM Ben and our Heroes: Kristine, Brandon, Leslie, and David as they make plans to travel to the Edge of the Empire and introduce you to the new cast of characters we’ll find there.
We start talking about the different sorts of force traditions there are from the Gand Findsmen to the Dathomiri Witches and try to come up with ways to make it matter in your game.
To kick off season 2 of Heroes of the Hydian Way, each day this week we’re going to introduce you to a member of the team. Today meet Brandon, one of this season’s players.
To kick off season 2 of Heroes of the Hydian Way, each day this week we’re going to introduce you to a member of the team. Today meet David, one of this season’s players.
To kick off season 2 of Heroes of the Hydian Way, each day this week we’re going to introduce you to a member of the team. Today meet Leslie, one of this season’s players.
To kick off season 2 of Heroes of the Hydian Way, each day this week we’re going to introduce you to a member of the team. Today meet Kristine, one of this season’s players.
To kick off season 2 of Heroes of the Hydian Way, each day this week we’re going to introduce you to a member of the team. Today meet this season’s game master Ben.
We talk about finding the stories that specializations want to tell and learning to find the ones that are there and not always forcing our own onto the career and specializations.
In the final Friends Like These discussion episode, the GM and players behind our Heroes: Ben, Kristine, Leslie, Chris, and Brent reflect on their experiences playing the Friends Like These adventure from Fantasy Flight Games. Along the way they answer listener submitted questions, goof off, and discuss the end of Heroes of the Hydian Way’s first season and reveal the plans and cast of season 2.
Ben, Rissa, and Leslie were talking about the absolute cheese that is in Star Wars and related products, how it’s baked into the essence of it, and discuss many ways to add it in and vectors to add some tension breaking levity to your adventures