We talk about what 2018 has brought to the show and where we’re planning to take Heroes and Tales in the next year.Continue reading “The Road Ahead Tale”
With the way clear, the Sky on Fire limps inside the asteroid hideout of Bandin Dobah and begins their investigation at a mysterious ship they’ve found abandoned.
We talk about how big can one social check be in a combat action, especially one that has gone on quite long. From there we talk about types of actions that are easier to adjudicate and give some fun examples of how charm can be used to deflect combat from happening.Continue reading “The Charming Combat Tale”
People aren’t always paying attention and can be distracted by a great many things, we talk about when it starts impacting their participation at the table as well as others.Continue reading “The Present Player Tale”
In orbit of a giant asteroid and having tripped a droid starfighter alarm system, the Sky on Fire and her crew move quickly to engage and take out the threat.
We look at the difficulties in adding a new player and their character in the middle of an ongoing campaign and making it as seamless and as rewarding as possible.Continue reading “The Adding a Player Tale”
Secret societies show up in more places than we’d normally think. They are a very valuable story telling tool and we explore them in a fashion that makes them easier to use.