We talk of how to make a failed crafting check mean something, what comes from not making something, and how to make it become a part of the story. Continue reading “Episode 172 – The Failed Crafting Check Tale”
We get talking about the morality mechanic and a few things we’ve been having a hard time with lately when looking at what the morality system can become and how to make it grow into bigger character beats than simple good or bad. Continue reading “Episode 169 – The Moral Beginner Tale”
We talk about Bounty Boards and how they can tell a story, even just in how they are accessed, and how they can propel your story forward to make amazingly complex worlds. Continue reading “Episode 168 – The Bounty Board Tale”
We start talking about social encounters and then expand to talk about how to bring threats and advantage to the table in more narrative ways than just boosts and setbacks going into the next roll. Continue reading “Episode 167 – The Threatening Tale”
We slip from idea to idea as we talk about learning what your players want to do and giving them the tools to do it. Continue reading “Episode 166 – The First Tale”
We look into some of the ways to save a flagging group from having co GMs to genre swapping on a regular basis. Continue reading “Episode 165 – The Round Table Tale”
When Matu fell into his Force vision, it wasn’t just a simple thing. He soared among the stars and found a calling to several worlds before him. As well as a person he never expected to find.
We talk about how to make adversaries and villains build in power, how to make them build in threat relevant to your player characters, and how to make these characters be more of an actual character to your players than just cardboard cutouts. Continue reading “Episode 163 – The Party’s Problem Tale”
We have Kristine Chester on to talk about obligation and ways to braid it into your plots so they don’t become plot derailing intrusions into your story and complement the characters that are there.
Things talked about on the show:
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We talk about getting the players to be hooked for an adventure lead and how to make them more of a player party instead of just players. From discussing other RPGs to how to manage disagreements we have a jam packed episode for you today. Continue reading “Episode 159 – The Party Starting Tale”
We talk about some of our different approaches of rules at the table, from how powerful the force is, to how much experience we give out at the table. It’s fun to see our different approaches and how varied our styles are. Continue reading “Episode 158 – The Home Brew Tale”
For our three year anniversary David and Ben talk about making brawling and mêlée characters that can keep up for damage, as well as looking at ways to build up specializations that don’t normally get a light on the cool ways they can be in a fight. Continue reading “Episode 156 – The Street Fighter Tale”
We get talking about how to show your gear is your gear. From the care that Mandalorians put into their armour to the lengths that gunfighters will customize their blasters. We also touch upon bringing gear into play with checks beyond just shooting people. Continue reading “Episode 155 – The Gearing Up Tale”
We get talking about how to use some of the other traditions of force use, where you can expand past the ideas of Jedi and Sith. We also talk about how to feel more epic for your power level and how to capture that clone wars feel for Jedi. Continue reading “Episode 154 – The Traditions Tale”
We get talking about how to entice your player onto the plot you’re wanting and what to do when they don’t do what you expect or will not engage with what you put before them. (hint: talk to your players) Continue reading “Episode 153 – The Learning GM Tale”
We start asking how can you bring the narrative from a video game to the table top and get into emphasizing how you can show off narrative choice in letting the players find agency in what their choices mean.
We talk about how characteristics need to be thought of for your characters as your creating, knowing where your character is now in the timeline of their growth, and how you can shape your character off of abilities that aren’t common. Continue reading “Episode 151 – The Characteristic Tale”
Beka and Ben talk about how to make your players make a choice in your games. From giving consequences to taking the plank that their clinging to away slowly we talk about ways of getting your players to engage in the situation around them. Continue reading “Episode 150 – The Player Choice Tale”
This week it’s Beka and Ben talking about how to make NPCs feel like PCs quickly or in more depth when you have time. We also hear about one way that doing world building can be of great benefit for you the GM.
Continue reading “Episode 149 – The NPC Voice Tale”
What goes into making a scene an scene? How can you drive the players in the direction you want them to? What do you do to spur the players into motion? We talk about this and more in todays episode. Continue reading “Episode 148 – The Scene Building Tale”
We welcome Beka Black to our podcast to bring an artists perspective to our show. In interviewing her we find out about her deep history with Star Wars, her ability with art, and the way she jumped in with both feet to being a Game Master. Also, there is talk of Twi’lek lekku. Continue reading “Episode 146 – The New In Town Tale”
Tess wanted to ask about making a published module your own. We talk about how to make the voice of the module yours and how it can make it even more awesome because it allows you to focus on the characters even more. Continue reading “Episode 145 – The Module Tale”
Now that TV-93 is equipped with a passkey, the squad embarks on a mission to save the Shadow Raptor from the mutinous droids that have taken control. With life support thinning, and most of their gear 11 decks above them, the squad has to move fast to secure the ship before the droids realize what is happening.
We got thinking of the classic question, what do you do when you have a character that feels like a mismatch to your party? David and Ben talk about how to turn this seeming weakness into a vibrant strength. From snipers to faces and many places in between. Continue reading “Episode 141 – The Rock Star Tale”
Mutiny! Following an attack by a newly purchased protocol droid, Neema, Teevee, Kith, and Matu find themselves trapped in a conference room aboard the Alliance starship Shadow Raptor. With the situation growing more dire by the second, the squad must learn how far this droid uprising goes and take whatever steps are necessary in order to protect the Raptor‘s crew.