Having secured their cargo of droids, the task before the squad is simple: find a way to transport them safely back to the Shadow Raptor. With an ancient tug, a grumpy Wookiee captain, a tactical droid who won’t stop complaining, and no coordinates for the Raptor, perhaps this task isn’t so simple.
As the squad searches Port Tooga for their Rebel Privateer contact, Captain Oglerk, and her cargo of droids, Matu learns an important lesson: it’s not wise to upset a Wookiee. Continue reading “Dead in the Water – Act 1, Episode 2”
In the premiere episode of Heroes of the Hydian Way, a squad of misfits: the Mandalorian warrior Matu Ordo, the dispirited tactical droid TV-93, explosives expert Kith Ursi’bek, and Lieutenant Neema Talemy are assigned to the frigate Shadow Raptor in order to take possession of a large shipment of droids. With four million credits in hand and a Hutt controlled station, what can possibly go wrong? Continue reading “Dead in the Water – Act 1, Episode 1”
Ben interviews the rest of the cast of Heroes of the Hydian Way. The dependable editor Kristine, the personable Chris, the deep Brent, and the energetic Leslie all share bits of themselves with you in this episode. Continue reading “Interview with the People on Heroes”
We talk about where we get some ideas for campaigns and characters, giving special thought to how to turn movies into Age of Rebellion Campaigns. Continue reading “Episode 135 – The Inspiration Tale”
From the simple talk of using force ghosts and spirits to the interesting ways that you can use The Living Force in Edge or Age games we mine for some ideas to help you out in your next game.
Continue reading “Episode 132 – The Force Spirit Tale”
From talking about how a city is not as big as you think to some solid ideas on cities in wildspace, we talk of a deep seated desire to make fantastical places shine with your adventures and campaigns Continue reading “Episode 131 – The Location Scout Tale”
We had Dice for Brains’ Ross Rockafellow on again and we talk about some great things, from the simple things of what can be brought to the table to making your descriptions even more awesome.
Continue reading “Episode 130 – The Brains Tale”
We talk about playing in other eras and how easy the Star Wars system makes it to change time periods. From The Clone Wars to The Force Awakens we talk about how easy it is and how reskinning works for a new GM. Continue reading “Episode 129 – The Other Era Tale”