Episode 181 – The Deep Force Tale

Ben has Chris Ing from Silhouette Zero and Heroes on to talk about the force and some of the deeper things you can look at when using the force in your games. From what is light and dark, to the different force traditions we have ideas on how to make the force deeper in your games. Continue reading “Episode 181 – The Deep Force Tale”

Episode 180 – The Everything is Terrain Tale

We talk about space combat and a few issues that can come up as well as a few unintended consequences of putting mechanics before narrative. Continue reading “Episode 180 – The Everything is Terrain Tale”

Episode 178 – The Fail Tale

We talk about failure in your game and how to make it feel like that isn’t the end of the action or the story. We show how there is always effects after an action even if they aren’t the desired ones.

Things we talked about in this episode:

You can find us on Twitter
Show updates are @TheHydianWay
Ben is @DeuteriumIce
David is @Akaagentshades
Kristine is @12thKnight

Help us out financially for the show on Patreon

You can get in contact with us at
Tales@theHydianWay.com

Or click below to listen to the show

Episode 176 – The Last Jedi Tale

We talk about themes in The Last Jedi and several of the things we ponder about the story, from using bombers to why using force face time would be useful in an RPG setting. Continue reading “Episode 176 – The Last Jedi Tale”

Episode 171 – The Home Brew Tale

We talk about making a setting up for yourself. From new adversaries and minions to new pieces of equipment. This can broaden your horizons so much we wanted to give our initial takes on how to grow beyond the time between A New Hope and The Empire Strikes Back. Continue reading “Episode 171 – The Home Brew Tale”

Episode 170 – Finding the Destroyer Tale

This is Kristine and Ben talking about the ‘hunt the Bismark’ campaign Ben did and ways to bring out the things that Ben had in his head for it at the table. We also talk of how to take ideas and see how big the idea really is. Continue reading “Episode 170 – Finding the Destroyer Tale”

Episode 169 – The Moral Beginner Tale

We get talking about the morality mechanic and a few things we’ve been having a hard time with lately when looking at what the morality system can become and how to make it grow into bigger character beats than simple good or bad. Continue reading “Episode 169 – The Moral Beginner Tale”

Episode 168 – The Bounty Board Tale

We talk about Bounty Boards and how they can tell a story, even just in how they are accessed, and how they can propel your story forward to make amazingly complex worlds. Continue reading “Episode 168 – The Bounty Board Tale”

Episode 167 – The Threatening Tale

We start talking about social encounters and then expand to talk about how to bring threats and advantage to the table in more narrative ways than just boosts and setbacks going into the next roll. Continue reading “Episode 167 – The Threatening Tale”

Episode 166 – The First Tale

We slip from idea to idea as we talk about learning what your players want to do and giving them the tools to do it. Continue reading “Episode 166 – The First Tale”

Episode 165 – The Round Table Tale

We look into some of the ways to save a flagging group from having co GMs to genre swapping on a regular basis. Continue reading “Episode 165 – The Round Table Tale”

Episode 164 – The Personal Module Tale

We talk about Dead in the Water and how you can break down the modules you see and read to make them more your own and get inspiration for the campaigns you want to run. Continue reading “Episode 164 – The Personal Module Tale”

Episode 163 – The Party’s Problem Tale

We talk about how to make adversaries and villains build in power, how to make them build in threat relevant to your player characters, and how to make these characters be more of an actual character to your players than just cardboard cutouts. Continue reading “Episode 163 – The Party’s Problem Tale”

Episode 162 – The Obligation Tale

We have Kristine Chester on to talk about obligation and ways to braid it into your plots so they don’t become plot derailing intrusions into your story and complement the characters that are there.

Things talked about on the show:

You can find us,  at TheHydianWay.com

You can find us on Twitter
Show updates are @TheHydianWay
Ben is @DeuteriumIce
David is @Akaagentshades
Tess is @RPG_Casts
Beka is @shadowblindr

Help us out with the licences for the show on Patreon

You can get in contact with us at
Tales@theHydianWay.com

Or click below to listen to the show

Episode 161 – The Mysterious Tale

We talk about building mysteries and setting hooks for players to get interested in the adventure you have planned. From disappearing children to a penpal that wants to meet we have ideas on how to make a plot hook into that consuming little thing that drives players wild. Continue reading “Episode 161 – The Mysterious Tale”

Episode 160 – The Creature Tale

We talk about several ways to make creatures matter to a scene and how to make sure they don’t get lost in normal role-playing. From keeping tracking of characters to helping them set scenes. Continue reading “Episode 160 – The Creature Tale”

Episode 159 – The Party Starting Tale

We talk about getting the players to be hooked for an adventure lead and how to make them more of a player party instead of just players. From discussing other RPGs to how to manage disagreements we have a jam packed episode for you today. Continue reading “Episode 159 – The Party Starting Tale”

Episode 158 – The Home Brew Tale

We talk about some of our different approaches of rules at the table, from how powerful the force is, to how much experience we give out at the table. It’s fun to see our different approaches and how varied our styles are. Continue reading “Episode 158 – The Home Brew Tale”

Episode 157 – The Silhouette Zero Tale

Chris Ing has been a part of Heroes almost from the start, but Ben wanted to talk to him about his other podcast Silhouette Zero and two person gaming in general since it isn’t the typical way to run Star Wars RPG from FFG

Continue reading “Episode 157 – The Silhouette Zero Tale”

Episode 156 – The Street Fighter Tale

For our three year anniversary David and Ben talk about making brawling and mêlée characters that can keep up for damage, as well as looking at ways to build up specializations that don’t normally get a light on the cool ways they can be in a fight. Continue reading “Episode 156 – The Street Fighter Tale”

Episode 155 – The Gearing Up Tale

We get talking about how to show your gear is your gear. From the care that Mandalorians put into their armour to the lengths that gunfighters will customize their blasters. We also touch upon bringing gear into play with checks beyond just shooting people. Continue reading “Episode 155 – The Gearing Up Tale”

Episode 154 – The Traditions Tale

We get talking about how to use some of the other traditions of force use, where you can expand past the ideas of Jedi and Sith. We also talk about how to feel more epic for your power level and how to capture that clone wars feel for Jedi. Continue reading “Episode 154 – The Traditions Tale”

Episode 153 – The Learning GM Tale

We get talking about how to entice your player onto the plot you’re wanting and what to do when they don’t do what you expect or will not engage with what you put before them. (hint: talk to your players) Continue reading “Episode 153 – The Learning GM Tale”

Episode 152 – The Video Game Tale

We start asking how can you bring the narrative from a video game to the table top and get into emphasizing how you can show off narrative choice in letting the players find agency in what their choices mean.

Continue reading “Episode 152 – The Video Game Tale”

Episode 151 – The Characteristic Tale

We talk about how characteristics need to be thought of for your characters as your creating, knowing where your character is now in the timeline of their growth, and how you can shape your character off of abilities that aren’t common. Continue reading “Episode 151 – The Characteristic Tale”