As we enter into the longest night we look to holidays in Star Wars and role playing games in general. From what makes up a holiday, to covering a few ideas and themes that you can do from major adventures all the way to little bits.
Why is astrogation only used to pull those levers for hyperspace? Can you use knowledge skills in the heat of the moment? Can deception be just as good as range (light) in combat? We look at all of these and more in this weeks episode.
Joshua feels deeply about Jet Packs.
We look at how you can use gear that can seem over the top and how to bring it into a cool encounter to showcase it. From the jump boots we just found, to some amazing ideas on what to do with a gravshute, we give a broad idea of where to get ideas from and share a few of our own.
David was talking about his Nebulon-B campaign and the idea was cool enough that we decided to do an entire episode about campaigns being set on a ship and the cool things you can do with it. Taking cues from The Hunt for Red October and Battlestar Galactica all the way through SeaQuest we talk about how to bring being on a large ships bridge to life.
We talk about coercion and the use of the skill at the table.
Joshua is away and one of my players was looking at the blackmail talent, so David and I had a discussion on how to use it, how it’s been used in movies and ways to improve its effectiveness.
Organizations are fun to come up with, so we came up with 9 new ones, each with a different bend.
David takes criminals, Joshua goes all forcey force, and Ben is doing odd military applications.
Hope and despair are woven into the DNA of Star Wars, and stories generally. How you can use hope in the darkest situations and despair when everything is going right is the topic of this weeks episode. Listen in and have fun.
A missing player isn’t the end of the world. We talk about how you can deal with players that are gone for a session or a month. The approaches differ but can be used to set the story forward in ways that wouldn’t normally be available.
We talk about Beasts this week because ages ago @thebrometheus decided he really liked the 30 odd dogs in his family room.
It’s taken a little bit but we here on the Reluctant Bogwing sat down and talked about beasts from the wonderful swarm of bees to Zilo beasts.
Ben is back and he brought in two other people to talk with him about Star Wars and the cool things they can come up with.
As the Star Wars RPG talk starts, they break into a discussion on Nemeses and how you can use them effectively in a few situations.