Ben and David talk about starfighter campaigns and how to make them interesting for your players. From ways of making pilots feel different in the cockpit to having fun plotting out campaigns that stay in the cockpit we give ideas to keep players in their fighters and not being a starfighter squardron in name only. Continue reading “The Starfighter Tale”
Ben and David talk about merchants and how the characters are not just for buying equipment for ‘real characters’. From the lowly Trader to the Quartermaster these characters can find very fascinating adventures. Continue reading “The Great Merchant Tale”
Ben and Joshua talk about building a character, how to choose between species, and some odd specializations that don’t get enough time in the sun. Continue reading “The Constructed Character Tale”
Ben, David, and Joshua talk about Rogue One and think about how they use The Empire in their game. From the start of shadowy Cassian to the arc of Jyns heroics there’s much to be inspired by this movie.
Ben and Joshua talk about Forged in battle and tease out some very interesting rebellious ideas for players to bring to the table. From the stealthy Trailblazer to the Vanguard that’s in your face we bring some very militant ideas to the table Continue reading “The Forged in Battle Tale”