We talk about minions so you can use them better in your games and about how to do devious and wicked social minion encounters.
Continue reading “The Minion Tale”
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Making your Star Wars RPG awesome
We talk about minions so you can use them better in your games and about how to do devious and wicked social minion encounters.
Continue reading “The Minion Tale”
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Subscribe: Apple Podcasts | RSS
We talk about slicing in the context of ShadowRun and looking at it in a very Gibsonesque fashion.
Continue reading “The Firewalled Tale”
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David likes the Vong, Joshua loves cool ideas.
We talk about using the odd ideas from legends to have a cool game and how to use them in a general sense at your table.
Continue reading “The New Legends Tale”
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Ben likes breaking things and making the players figure out how to fix them.
Joshua is leery, but offers some great advice for how to deal with having crisis in your game and making them interesting.
Continue reading “The Tale of Crisis”
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We talk about converting adventures to your table, starting with The Temple of Elemental Evil and going through to making Onslaught at Arda I work for you and not throwing in unknown characters.
Continue reading “The Converted Tale”
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David’s players went to Bandomir.
This is a problem because he has no idea what to do and the session is the day after recording. Ben chimes in with a few ideas and in doing so they find a great truth for all GMs.
Continue reading “The New Path Tale”
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We take a look at mentors and how to use them in the game.
We look to a few of the different aspects that a mentor in game can take and a few story lines that can work out very well.
Continue reading “The Mentored Tale”
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We talk about The Force Awakens and how you can take several of the lessons from it and put it at your table. From how to deal with a Big Bad to how to move time along in a believable fashion.
Continue reading “The Awakens Tale”
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Ben and Joshua got talking about the Armorer in Keeping the Peace. This doesn’t fit our usual style so we’re releasing it as a bonus episode. Let us know if you like it and we might do more as time permits.
Continue reading “The Armorer Debate”
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Joshua and Ben have the book Strongholds of Resistance and give their reviews. David leads questions and joins in with his thoughts. We all talk about how to bring this book into making your tales on the table all the more awesome.
Continue reading “The Strongholds Tale”
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As we enter into the longest night we look to holidays in Star Wars and role playing games in general. From what makes up a holiday, to covering a few ideas and themes that you can do from major adventures all the way to little bits.
Continue reading “The Holiday Tale”
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Why is astrogation only used to pull those levers for hyperspace? Can you use knowledge skills in the heat of the moment? Can deception be just as good as range (light) in combat? We look at all of these and more in this weeks episode.
Continue reading “The Underused Tale”
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Joshua feels deeply about Jet Packs.
We look at how you can use gear that can seem over the top and how to bring it into a cool encounter to showcase it. From the jump boots we just found, to some amazing ideas on what to do with a gravshute, we give a broad idea of where to get ideas from and share a few of our own.
Continue reading “The Power Gear Tale”
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David was talking about his Nebulon-B campaign and the idea was cool enough that we decided to do an entire episode about campaigns being set on a ship and the cool things you can do with it. Taking cues from The Hunt for Red October and Battlestar Galactica all the way through SeaQuest we talk about how to bring being on a large ships bridge to life.
Continue reading “The Boldly Going Tale”
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We talk about coercion and the use of the skill at the table.
Joshua is away and one of my players was looking at the blackmail talent, so David and I had a discussion on how to use it, how it’s been used in movies and ways to improve its effectiveness.
Continue reading “Episode 64 – The Coercive Tale”
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Organizations are fun to come up with, so we came up with 9 new ones, each with a different bend.
David takes criminals, Joshua goes all forcey force, and Ben is doing odd military applications.
Continue reading “The Organized Tale”
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Hope and despair are woven into the DNA of Star Wars, and stories generally. How you can use hope in the darkest situations and despair when everything is going right is the topic of this weeks episode. Listen in and have fun.
Continue reading “A Tale of Hope and Despair”
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A missing player isn’t the end of the world. We talk about how you can deal with players that are gone for a session or a month. The approaches differ but can be used to set the story forward in ways that wouldn’t normally be available.
Continue reading “The Missing Player Tale”
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We talk about Beasts this week because ages ago @thebrometheus decided he really liked the 30 odd dogs in his family room.
It’s taken a little bit but we here on the Reluctant Bogwing sat down and talked about beasts from the wonderful swarm of bees to Zilo beasts.
Continue reading “The Bestial Tale”
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Ben is back and he brought in two other people to talk with him about Star Wars and the cool things they can come up with.
As the Star Wars RPG talk starts, they break into a discussion on Nemeses and how you can use them effectively in a few situations.
Continue reading “The Restarting Tale”
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We talk about things to keep in mind as you end sessions, chapters, and campaigns during Cams final show. We have a great time as we watch out for murder bears around the campfire.
Continue reading “The Tale of Endings”
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This week we talk about campaigns in Edge of the Empire that don’t deal with the Hutts or Black Sun.
Going from the wild west to noir and back again Ben and Cam have many good ideas for you to listen to.
Continue reading “The Other Edge Tale”
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This week we talk of move, seek, sense, and foresee. Finding interesting and cool ways to make them menacing and really fun ways to bring them to the table for everyone to enjoy.
Continue reading “The Foretold Tale”
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We interview Sam Stewart, RPG Manager for Fantasy Flight Games, about the Force and Destiny Core book.
We talk about how the specializations were designed and how to use Inquisitors and high level Nemesis characters in your game.
Continue reading “The Sam Stewart Tale”
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We answer two listener questions about force traditions and how to not let force users out shine other player characters.
We go from the witches of Dathomir to Gand marshals to figuring out how to treat a whole party as a whole party.
Continue reading “The Alternative Force Tale”
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