Ben and David talk about humour and how to make it so you as a GM are playing to the audience and not having your jokes hit the floor like bantha poodoo Continue reading “The One About Humour”
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Making your Star Wars RPG awesome
Ben and David talk about humour and how to make it so you as a GM are playing to the audience and not having your jokes hit the floor like bantha poodoo Continue reading “The One About Humour”
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Ben and Joshua talk about Forged in battle and tease out some very interesting rebellious ideas for players to bring to the table. From the stealthy Trailblazer to the Vanguard that’s in your face we bring some very militant ideas to the table Continue reading “The Forged in Battle Tale”
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We sit down with Sam Stewart to talk about Endless Vigil and discuss some of the themes in the book and the Force and Destiny line in general. From play testing to space rogues we have a great city based episode for you this week
Continue reading “The New Sam Tale”
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We talk about using bounty hunters in your game and give a few ideas to get solitary hunters into a group of adventurers. From the side quests to making the bounty the centre of the adventure we hunt for interesting and unique ways of making a bounty hunter a great asset to your game. Continue reading “The Bounty History Tale”
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Ben and David answer a listener question about what do you do when the campaign changes from where your character was plotted from and puts your urban character in the middle of a giant swamp. We look at this specific character and the idea of humour in games as well as the odd ball. Continue reading “The Wandering Character Tale”
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