We take a look at the rules that govern space scenes in Fantasy Flights Star Wars and we try to make all the weird actions and maneuvers make sense.
This is the first part of two in our in depth look at space combat and how to make it fun and interesting for your players.
(we’re sorry for the audio quality in this episode)
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As we escape with the Varactyl along the Hydian Way listen as we give the basis for greater things.