Episode 54 – The Alternative Force Tale

We answer two listener questions about force traditions and how to not let force users out shine other player characters.

We go from the witches of Dathomir to Gand marshals to figuring out how to treat a whole party as a whole party.

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Episode 48 – An Impossible Tale

This week Cam can’t join us, so we pull in two guests. We talk about specialists and how they can be very difficult to deal with on the fly. We also come up with a few ways to keep your specialists feeling special, and how to engage them without punishing them for specializing.

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Episode 47 – A Party Tale

This week we start a look at how you can deal with holes in the party and how, as a GM, you can challenge players without making it punishment for choosing the ‘wrong party’.

We also give a few ideas for party concepts and how they can be made into really amazing adventures or campaigns.

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Episode 46 – A Desperate Tale

Ben and Cam take a deep look at the careers and species in the new career supplement for Age of Rebellion. They cover some of the ways that it’s evocative for new and old players alike. Styles of play and odd ideas are tossed about with great relish.

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Episode 44 – Setting the Tale

Getting players to engage with a setting is never easy, and getting players to use the setting to their advantage is even harder.

This time we talk about setting tone, suspense, using fear, where to glean some useful feedback, and many other things.

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Episode 43 – Exploring a Tale

With an explorer you never know what you’re going to find. Whether you’re driving through a mountain pass trying to catch an imperial squad that stole your crystal skull, or finding the next rancor that your benefactor has paid you to take down. We talk about the many facets of the explorer and also delve a little into ways to illicit skill rolls that aren’t asked for by the GM.

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Episode 41 – The Cantina Tale

We were asked by a listener (@brometheus) about how to use Cantinas effectively. We finally got around to looking at the question.

Why do we use them in a game?  What are we doing within them? And, how we can change the concept of a cantina to fit a few other situations?

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Episode 39 – The Tale of Preparation

Ben and Cam talk about things in the Star Wars system that we find irritating or clumsy and how we deal with bringing them to the table as a good way of expanding the story.

We give advice on how to be prepared for a session, how to use your players characters as a guide for what problems will come up,  and how to let them happen without breaking the game.

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Episode 38 – The Tale of Session 0

We bring in a very experienced GM and player to talk with us about Session 0, what goes into it and how we can use it to propel our game session, and group, forward.

We also talk about one way to deal with that character concept that just doesn’t want to get along with everyone else at the table.

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Episode 37 – Hiring Guns

Hired Guns are a huge pillar of Edge of the Empire. One of the six careers. But, the basis behind how you can make the most of them is not quite as easy as it sounds. We dive into the career and find some people who help bring the nasty pain to their opponents and how you can make an even better one.

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