Episode 23 – The Runaway Droid Tale, Part 1

We take a look at the rules that govern space scenes in Fantasy Flights Star Wars and we try to make all the weird actions and maneuvers make sense.

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Episode 22 – The Dying Campaign Tale

How many ways can you kill a campaign? We know quite a few and have witnessed many premature campaign deaths.

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Episode 21 – The Fischer Tale

We were lucky to get in contact with Andrew Fischer (@Etheral_Fish) of FFG games to talk about Stay on Target. What follows is a decent first discussion of how the book came to be and of how an FFG developer was able to get into such an interesting position.

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Episode 20 – The Ace’s Tale

Stay on Target, freshly released from Fantasy Flight Games, is our target. The new Ace Career book brings us interesting views on what an Ace is and how an Ace can fit in our game. Learn about our singular disappointment with the book as we take just some of the ideas presented and make them into usable ideas at the table.

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Episode 19 – Encouraging Weird Parties

Today we talk about the wonderful things that you can do to help make your player parties less ‘normal’. With interesting ideas for making weird party concepts, talk a little on how parties are their own character in their own right, and then go on to finding ways of making things even more interesting at character creation. How can a single free rank change the entire nature of a party?

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Episode 18 – Creating the Paths to Take

We’re talking about preparation for players and how to use that prep time in a way that is effective.
We talk about simple ways to have adventure threads at the ready for when duty or obligation triggers, but also how to get the players to talk about morality and how to engage it with out alienating that player.

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Episode 17 – Taking the Next Step

So you have a session 0 under your belt, why it’s under a belt we’ll never know, but now the players keep wanting to do things. How do you start getting an idea of where to take them and what to do with them.

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Episode 16 – The Underside of the Galaxy

This time we look at criminal organizations, how to use them, one of many ways to use law enforcement with them. Even how to use the “Big Galaxy” approach when dealing with planetary Criminal organizations.

You can find us on Twitter at @DeuteriumIce and @Xphile101361

You can find us and much more at TheHydianWay.com

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Or you can sit down with us as we hide out from the bounty hunters we’ve seen and listen to more Tales from the Hydian way below.

Episode 15 – Not the Normal Way

We had a bit of fun, starting with monsters and finding some ways to bring them into an adventure, but quickly the Wookiee and Trandoshan rivalry reared its head and we were off chasing ideas down.

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Episode 14 – Blowing up Published Adventures

While Adventure Campaigns are fun, we find that using the two words interchangeably to be infuriating.

We take a look at ways that we can expand upon the Fantasy Flight Games Adventure settings and how to make them less infuriating to use at the table. Lengthening them to the point of making sense for our own narrative and not just the ones on the page.

You can find us on Twitter at @DeuteriumIce and @Xphile101361

You can find us and much more at TheHydianWay.com

Please rate and review us.

Or you can look out the observation window and watch the slowly cooling debris as we talk about having fun with adventures on the edge of a singularity.