The Analog Tale

We talk of Star Wars and how technology should be a support for your story unless it becomes the complete centre of it. We go from discussing the tech and some of the oddities to discussing how to use it at your table in ways that move the story forward. Continue reading “The Analog Tale”

The Atypical Campaign Tale

We talk about adventures without combat in this episode. And look at many different ways of creating a dramatic narrative without forcing the players to pick up a blaster.

Continue reading “The Atypical Campaign Tale”

The Deep NPC Tale

We talk NPCs and how to make them and your base interesting in an Age of Rebellion setting, as well as the varried locations you’ll run across in Edge of the Empire and Force and Destiny. Continue reading “The Deep NPC Tale”

The Hard Crime Tale

We go looking at new ways your players can slip deeper into a crime lords grasp and how you can give the players two choices that they don’t want to take. Ben and David talk about how crime in fiction isn’t always happy go lucky and can be a huge moral quandary for those involved. Continue reading “The Hard Crime Tale”

The Crossed Personalities Tale

We talked about The Crossroads Sector last week. This week we populate it with a family with a dark secret, a desperate criminal with a heart of gold, and a ghost ship that holds a terrifying secret. Continue reading “The Crossed Personalities Tale”

The Crossroads Sector Tale

Wow, we made it to 100 episodes of Tales. We’re celebrating by giving you a huge gift of a new sector with interesting planets and some dangerous places where the profit can be bigger then a smuggler can imagine. Continue reading “The Crossroads Sector Tale”

New Site Announcement

We now can be found at TheHydianWay.com where you can find links to as much of what we talk of as we can find, as well as all previous episodes and some bonus content for our loyal followers.

The Public Force Tale

We talk of the repercussions of using the force publicly in the Empire and how it becomes this impending doom that is creeping upon the players. From Moffs to Hutts and every where in between we find the ways people will try to control the power of the force. Continue reading “The Public Force Tale”

The New Player Tale

This week we talk to Susan White, the player of Behr on Dice for Brains. We talk to Susan about being a new player at the table and how to be better at improvisation from the player side of the screen. Continue reading “The New Player Tale”

The Jelly Tale

We have Ross Rockafellow back to talk more about morality, conflict, and sith flying squirrels with us to learn how to use each more effectively at our tables.
Continue reading “The Jelly Tale”

The New Worlds Tale

Ross Rockafellow from Dice for Brains sent us a message about wanting to answer some listener questions with our group of opinionated GMs. Little did he know that we wanted to ask a few questions of our own.
Continue reading “The New Worlds Tale”

The Menacing Villain Tale

We start with an impossibly powerful villain and try to figure out interesting fashions to make them feel menacing without having them feel staged or forced.
Continue reading “The Menacing Villain Tale”

The Bar Brawl Tale

David and Ben talk about how you can get a brawl happening in a bar without your players going murder happy.

From how to split a scene into two encounters to why it’s okay to do so we dive deep into brawling in public.

Continue reading “The Bar Brawl Tale”

The Herding Players Tale

This week Joshua asks David and Ben why his players are floundering after giving them an open sandbox to work with.

Discussion erupts around ways to move the story along and ways of presenting story that players care about.

Continue reading “The Herding Players Tale”

The Art Tale

We look to the art of Fantasy Flight Games to glean inspiration for adventures and even campaigns.

Work coordinated and curated by Zoe Robinson has been an inspiration during her time at FFG, and this is our tribute to her work as she departs to Blizzard.

Continue reading “The Art Tale”

A Son of the Monkey

Ben and Joshua discuss setting a scene and how the FFG system is tailor made for better improvisation and cool ways of adding to it from both sides of the GM screen. (who uses those things as screens?)

Continue reading “A Son of the Monkey”

The Minion Tale

We talk about minions so you can use them better in your games and about how to do devious and wicked social minion encounters.

Continue reading “The Minion Tale”

The Firewalled Tale

We talk about slicing in the context of ShadowRun and looking at it in a very Gibsonesque fashion.

Continue reading “The Firewalled Tale”

The New Path Tale

David’s players went to Bandomir.

This is a problem because he has no idea what to do and the session is the day after recording. Ben chimes in with a few ideas and in doing so they find a great truth for all GMs.

Continue reading “The New Path Tale”

The Holiday Tale

As we enter into the longest night we look to holidays in Star Wars and role playing games in general. From what makes up a holiday, to covering a few ideas and themes that you can do from major adventures all the way to little bits.

Continue reading “The Holiday Tale”

The Boldly Going Tale

David was talking about his Nebulon-B campaign and the idea was cool enough that we decided to do an entire episode about campaigns being set on a ship and the cool things you can do with it. Taking cues from The Hunt for Red October and Battlestar Galactica all the way through SeaQuest we talk about how to bring being on a large ships bridge to life.

Continue reading “The Boldly Going Tale”

Episode 64 – The Coercive Tale

We talk about coercion and the use of the skill at the table.

Joshua is away and one of my players was looking at the blackmail talent, so David and I had a discussion on how to use it, how it’s been used in movies and ways to improve its effectiveness.

Continue reading “Episode 64 – The Coercive Tale”

A Tale of Hope and Despair

Hope and despair are woven into the DNA of Star Wars, and stories generally. How you can use hope in the darkest situations and despair when everything is going right is the topic of this weeks episode. Listen in and have fun.

Continue reading “A Tale of Hope and Despair”

The Restarting Tale

Ben is back and he brought in two other people to talk with him about Star Wars and the cool things they can come up with.

As the Star Wars RPG talk starts, they break into a discussion on Nemeses and how you can use them effectively in a few situations.

Continue reading “The Restarting Tale”

The Tale of Endings

We talk about things to keep in mind as you end sessions, chapters, and campaigns during Cams final show.  We have a great time as we watch out for murder bears around the campfire.

Continue reading “The Tale of Endings”