Episode 52 – The Binding Tale

We talk about Bind, Protect/Unleash, and Battle meditation in this episode.

We give the High-Powered abilities a look to see how they can be misused by GMs and to see how they can be used to tell amazing stories.

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Episode 51 – The Powered Tale

How do you make Force Powers epic?

From the simple powers, such as enhance, to those that are iconic, we find interesting ways of approaching them and how they can move the story along that isn’t just the focus to an entire session.

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Episode 50 – The Core of Destiny Tale

We talk about the Force and Destiny Core book.

The book is finally out, and we have a few things to say, and to praise. We go from motivation to morality, from the GM section to the specializations, and we don’t just have a little fun with it.

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Episode 49 – The One Shot Tale

Ben and Cam have a few ideas on how to grow your community, add flavor to your one shots, and bring in more people to your games faster when using pre-generated characters.

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Episode 48 – An Impossible Tale

This week Cam can’t join us, so we pull in two guests. We talk about specialists and how they can be very difficult to deal with on the fly. We also come up with a few ways to keep your specialists feeling special, and how to engage them without punishing them for specializing.

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Episode 47 – A Party Tale

This week we start a look at how you can deal with holes in the party and how, as a GM, you can challenge players without making it punishment for choosing the ‘wrong party’.

We also give a few ideas for party concepts and how they can be made into really amazing adventures or campaigns.

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Episode 46 – A Desperate Tale

Ben and Cam take a deep look at the careers and species in the new career supplement for Age of Rebellion. They cover some of the ways that it’s evocative for new and old players alike. Styles of play and odd ideas are tossed about with great relish.

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Episode 45 – An Imperial Tale

Today we talk about a much requested topic, campaigns in the Empire.

We take a look at many of the different things that come up when working with Stormtroopers in the shadows of the Clone Wars.

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Episode 44 – Setting the Tale

Getting players to engage with a setting is never easy, and getting players to use the setting to their advantage is even harder.

This time we talk about setting tone, suspense, using fear, where to glean some useful feedback, and many other things.

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Episode 43 – Exploring a Tale

With an explorer you never know what you’re going to find. Whether you’re driving through a mountain pass trying to catch an imperial squad that stole your crystal skull, or finding the next rancor that your benefactor has paid you to take down. We talk about the many facets of the explorer and also delve a little into ways to illicit skill rolls that aren’t asked for by the GM.

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