Ben and Joshua discuss Endless Vigil. From pod racers to detectives this book brings so much to the fore. The character ideas that get flung around and the possibilities that make us want to play new characters inspired by this book are overflowing in this episode Continue reading “Episode 116 – The Endless Vigil Tale”
Ben and David talk about railroading players, how to not do that, and how to start a cascade of bad player decisions that will be a GMs bounty after enough time has gone past.
We look at the humble droid and how Star Wars plays with the idea of a mechanical being. From droid pcs who are looking to become more than the sum of their programming to droid tools that bridge the divide between alive and not we look to see some story possibilities in our mechanical friends. Continue reading “Episode 114 – The Droid Tale”
We talk about Halloween and how to use some of the themes in it to make your Star Wars game much more interesting. From using fear, to showing your players the wicked path they’ve wrought the theme of Halloween and horror can be powerful motivators. Continue reading “Episode 113 – The Horror Tale”
Gear is always an issue, finally Ben asked Joshua and David how they deal with it. We talk about how to use gear in your game from giving out credits and gear to giving a few ideas on how to get the players to keep it at base. Continue reading “Episode 112 – The Gifted Gear Tale”
We talk about Savage Spirits and some amazing stories that can come from the specializations and species in the supplement. Going from the coldness of the Executioner to finding great stories that fit the Hermit we bring you a new perspective on the Seeker Sourcebook Continue reading “Episode 111 – The Seeking Tale”
Ben David and Joshua talk about conflict and the dialogue that opens up from using it. From how to do it badly to how to make things much more interesting.