Episode 146 – The New In Town Tale

We welcome Beka Black to our podcast to bring an artists perspective to our show. In interviewing her we find out about her deep history with Star Wars, her ability with art, and the way she jumped in with both feet to being a Game Master. Also, there is talk of Twi’lek lekku. Continue reading “Episode 146 – The New In Town Tale”

Episode 145 – The Module Tale

Tess wanted to ask about making a published module your own. We talk about how to make the voice of the module yours and how it can make it even more awesome because it allows you to focus on the characters even more. Continue reading “Episode 145 – The Module Tale”

Dead in the Water Act 2, Episode 4

A lesson in communication. With a small force of the Shadow Raptor’s crew in tow, the squad makes preparations to regain control of the ship’s communications array. Has Neema learned the fine art of stealth? Will the recently freed crew prove themselves as soldiers? Will Kith finally get to blow something up?

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Dead in the Water Act 2, Episode 3

Surrounded! After Neema inadvertently gives away the squad’s position, they find themselves flanked by blaster-equipped droids. With the crew of the Shadow Raptor sealed away in the nearby brig, our Heroes are about to learn that short help is better than no help at all.

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Episode 138 – The Diplomats Tale

This week we talk about the kinds of campaigns that a diplomat would excel in. From negotiating treaties all the way down to keeping two rebel groups working together. David and Ben give ideas for several campaigns and scenes for you to use and give a few spins on dealing with interpersonal relationships that a GM might not always think of.
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Interview with the People on Heroes

Ben interviews the rest of the cast of Heroes of the Hydian Way. The dependable editor Kristine, the personable Chris, the deep Brent, and the energetic Leslie all share bits of themselves with you in this episode. Continue reading “Interview with the People on Heroes”

Episode 137 – The Active Set Tale

We talk about the wonders you can find in the background of a scene. From the rolling conveyor belts of a factory to the people in a bar the extras you bring to the scene in description will be paid back in fun for your whole table. Continue reading “Episode 137 – The Active Set Tale”

Episode 136 – The Narrative Starship Tale

We have some cool ideas that make starship combat more about the story instead of the table in the core book. We look to things you can do on a ship, and even what happens when the space combat is just background set dressing.

Episode 132 – The Force Spirit Tale

From the simple talk of using force ghosts and spirits to the interesting ways that you can use The Living Force in Edge or Age games we mine for some ideas to help you out in your next game.
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Episode 131 – The Location Scout Tale

From talking about how a city is not as big as you think to some solid ideas on cities in wildspace, we talk of a deep seated desire to make fantastical places shine with your adventures and campaigns Continue reading “Episode 131 – The Location Scout Tale”