Episode 171 – The Home Brew Tale

We talk about making a setting up for yourself. From new adversaries and minions to new pieces of equipment. This can broaden your horizons so much we wanted to give our initial takes on how to grow beyond the time between A New Hope and The Empire Strikes Back. Continue reading “Episode 171 – The Home Brew Tale”

Episode 167 – The Threatening Tale

We start talking about social encounters and then expand to talk about how to bring threats and advantage to the table in more narrative ways than just boosts and setbacks going into the next roll. Continue reading “Episode 167 – The Threatening Tale”

Episode 166 – The First Tale

We slip from idea to idea as we talk about learning what your players want to do and giving them the tools to do it. Continue reading “Episode 166 – The First Tale”

Episode 165 – The Round Table Tale

We look into some of the ways to save a flagging group from having co GMs to genre swapping on a regular basis. Continue reading “Episode 165 – The Round Table Tale”

Dead in the Water Epilogue – The Force and Matu

When Matu fell into his Force vision, it wasn’t just a simple thing. He soared among the stars and found a calling to several worlds before him. As well as a person he never expected to find.

Continue reading “Dead in the Water Epilogue – The Force and Matu”

Episode 163 – The Party’s Problem Tale

We talk about how to make adversaries and villains build in power, how to make them build in threat relevant to your player characters, and how to make these characters be more of an actual character to your players than just cardboard cutouts. Continue reading “Episode 163 – The Party’s Problem Tale”

Episode 162 – The Obligation Tale

We have Kristine Chester on to talk about obligation and ways to braid it into your plots so they don’t become plot derailing intrusions into your story and complement the characters that are there.

Things talked about on the show:

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Episode 161 – The Mysterious Tale

We talk about building mysteries and setting hooks for players to get interested in the adventure you have planned. From disappearing children to a penpal that wants to meet we have ideas on how to make a plot hook into that consuming little thing that drives players wild. Continue reading “Episode 161 – The Mysterious Tale”

Episode 160 – The Creature Tale

We talk about several ways to make creatures matter to a scene and how to make sure they don’t get lost in normal role-playing. From keeping tracking of characters to helping them set scenes. Continue reading “Episode 160 – The Creature Tale”

Episode 159 – The Party Starting Tale

We talk about getting the players to be hooked for an adventure lead and how to make them more of a player party instead of just players. From discussing other RPGs to how to manage disagreements we have a jam packed episode for you today. Continue reading “Episode 159 – The Party Starting Tale”