Episode 162 – The Obligation Tale

We have Kristine Chester on to talk about obligation and ways to braid it into your plots so they don’t become plot derailing intrusions into your story and complement the characters that are there.

Things talked about on the show:

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Episode 161 – The Mysterious Tale

We talk about building mysteries and setting hooks for players to get interested in the adventure you have planned. From disappearing children to a penpal that wants to meet we have ideas on how to make a plot hook into that consuming little thing that drives players wild. Continue reading “Episode 161 – The Mysterious Tale”

Episode 160 – The Creature Tale

We talk about several ways to make creatures matter to a scene and how to make sure they don’t get lost in normal role-playing. From keeping tracking of characters to helping them set scenes. Continue reading “Episode 160 – The Creature Tale”

Episode 159 – The Party Starting Tale

We talk about getting the players to be hooked for an adventure lead and how to make them more of a player party instead of just players. From discussing other RPGs to how to manage disagreements we have a jam packed episode for you today. Continue reading “Episode 159 – The Party Starting Tale”

Episode 158 – The Home Brew Tale

We talk about some of our different approaches of rules at the table, from how powerful the force is, to how much experience we give out at the table. It’s fun to see our different approaches and how varied our styles are. Continue reading “Episode 158 – The Home Brew Tale”

Episode 157 – The Silhouette Zero Tale

Chris Ing has been a part of Heroes almost from the start, but Ben wanted to talk to him about his other podcast Silhouette Zero and two person gaming in general since it isn’t the typical way to run Star Wars RPG from FFG

Continue reading “Episode 157 – The Silhouette Zero Tale”

Episode 156 – The Street Fighter Tale

For our three year anniversary David and Ben talk about making brawling and mêlée characters that can keep up for damage, as well as looking at ways to build up specializations that don’t normally get a light on the cool ways they can be in a fight. Continue reading “Episode 156 – The Street Fighter Tale”

Episode 155 – The Gearing Up Tale

We get talking about how to show your gear is your gear. From the care that Mandalorians put into their armour to the lengths that gunfighters will customize their blasters. We also touch upon bringing gear into play with checks beyond just shooting people. Continue reading “Episode 155 – The Gearing Up Tale”

Episode 154 – The Traditions Tale

We get talking about how to use some of the other traditions of force use, where you can expand past the ideas of Jedi and Sith. We also talk about how to feel more epic for your power level and how to capture that clone wars feel for Jedi. Continue reading “Episode 154 – The Traditions Tale”

Episode 153 – The Learning GM Tale

We get talking about how to entice your player onto the plot you’re wanting and what to do when they don’t do what you expect or will not engage with what you put before them. (hint: talk to your players) Continue reading “Episode 153 – The Learning GM Tale”

Episode 152 – The Video Game Tale

We start asking how can you bring the narrative from a video game to the table top and get into emphasizing how you can show off narrative choice in letting the players find agency in what their choices mean.

Continue reading “Episode 152 – The Video Game Tale”

Episode 151 – The Characteristic Tale

We talk about how characteristics need to be thought of for your characters as your creating, knowing where your character is now in the timeline of their growth, and how you can shape your character off of abilities that aren’t common. Continue reading “Episode 151 – The Characteristic Tale”

Episode 150 – The Player Choice Tale

Beka and Ben talk about how to make your players make a choice in your games. From giving consequences to taking the plank that their clinging to away slowly we talk about ways of getting your players to engage in the situation around them. Continue reading “Episode 150 – The Player Choice Tale”

Episode 149 – The NPC Voice Tale

This week it’s Beka and Ben talking about how to make NPCs feel like PCs quickly or in more depth when you have time. We also hear about one way that doing world building can be of great benefit for you the GM.
Continue reading “Episode 149 – The NPC Voice Tale”

Episode 148 – The Scene Building Tale

What goes into making a scene an scene? How can you drive the players in the direction you want them to? What do you do to spur the players into motion? We talk about this and more in todays episode. Continue reading “Episode 148 – The Scene Building Tale”

Episode 146 – The New In Town Tale

We welcome Beka Black to our podcast to bring an artists perspective to our show. In interviewing her we find out about her deep history with Star Wars, her ability with art, and the way she jumped in with both feet to being a Game Master. Also, there is talk of Twi’lek lekku. Continue reading “Episode 146 – The New In Town Tale”

Episode 145 – The Module Tale

Tess wanted to ask about making a published module your own. We talk about how to make the voice of the module yours and how it can make it even more awesome because it allows you to focus on the characters even more. Continue reading “Episode 145 – The Module Tale”

Episode 144 – The Motivation Tale

David and Ben were able to talk about motivating your players out of their bases of operations in ways that aren’t only a sledge of their obligations showing up on their door. This was asked by a Patreon supporter Andrew Fullard.
Continue reading “Episode 144 – The Motivation Tale”

Episode 143 – The Espionage Tale

David liked the idea of talking about espionage and then talked about Jack Bauer and Jason Borne. We talk about far ranging ideas from infiltration missions to your party and crew being infiltrated.  Continue reading “Episode 143 – The Espionage Tale”

Episode 140 – The Brave Sir Robin Tale

A question arose about hinting to your players that it’s time for their characters to run away. This is our answer, and we give a few ideas on how to make baddies even more present in your adventure. Tess, David, and Ben all have some wicked ways to make your players realize their characters are about to die.

Continue reading “Episode 140 – The Brave Sir Robin Tale”

Episode 139 – The New GM Tale

Every now and then we get asked by new GMs how to I get started, I love the universe but this RPG thing scares me. This is David and Ben giving a few pieces of advice and telling a few tales of how they learned to use the dice. Continue reading “Episode 139 – The New GM Tale”

Dead in the Water – Act 1, Episode 2

As the squad searches Port Tooga for their Rebel Privateer contact, Captain Oglerk, and her cargo of droids, Matu learns an important lesson: it’s not wise to upset a Wookiee. Continue reading “Dead in the Water – Act 1, Episode 2”

Dead in the Water – Act 1, Episode 1

In the premiere episode of Heroes of the Hydian Way, a squad of misfits: the Mandalorian warrior Matu Ordo, the dispirited tactical droid TV-93, explosives expert Kith Ursi’bek, and Lieutenant Neema Talemy are assigned to the frigate Shadow Raptor in order to take possession of a large shipment of droids. With four million credits in hand and a Hutt controlled station, what can possibly go wrong? Continue reading “Dead in the Water – Act 1, Episode 1”

Interview with the People on Heroes

Ben interviews the rest of the cast of Heroes of the Hydian Way. The dependable editor Kristine, the personable Chris, the deep Brent, and the energetic Leslie all share bits of themselves with you in this episode. Continue reading “Interview with the People on Heroes”

Episode 136 – The Narrative Starship Tale

We have some cool ideas that make starship combat more about the story instead of the table in the core book. We look to things you can do on a ship, and even what happens when the space combat is just background set dressing.