Episode 179 – The Low Resource Tale

We talk about how to run an adventure with few player resources and how to make it so player ingenuity is welcome when you take their toys away. From survival to horror to investigations we talk about ways of a few things to expect and ways to make it awesome. Continue reading “Episode 179 – The Low Resource Tale”

Episode 177 – The Allied NPC Tale

This week we talk about NPCs why some get elevated, how to deal with the mechanics for those that do get elevated, and why some people make full PCs for an NPC. Continue reading “Episode 177 – The Allied NPC Tale”

Episode 175 – The Way to End Tale

We talk about how to end a session and a scene. With tips and examples of dramatic situations to leave your players in, the hosts have some deep thoughts about coming to that brick wall. Continue reading “Episode 175 – The Way to End Tale”

Episode 174 – The Behind the Scenes Tale

Kristine and Ben talk about the ways that you can use the in between session times to make your games better and keep engagement going when you have ideas that just need to get out. Continue reading “Episode 174 – The Behind the Scenes Tale”

Episode 171 – The Home Brew Tale

We talk about making a setting up for yourself. From new adversaries and minions to new pieces of equipment. This can broaden your horizons so much we wanted to give our initial takes on how to grow beyond the time between A New Hope and The Empire Strikes Back. Continue reading “Episode 171 – The Home Brew Tale”

Episode 167 – The Threatening Tale

We start talking about social encounters and then expand to talk about how to bring threats and advantage to the table in more narrative ways than just boosts and setbacks going into the next roll. Continue reading “Episode 167 – The Threatening Tale”

Episode 166 – The First Tale

We slip from idea to idea as we talk about learning what your players want to do and giving them the tools to do it. Continue reading “Episode 166 – The First Tale”

Episode 165 – The Round Table Tale

We look into some of the ways to save a flagging group from having co GMs to genre swapping on a regular basis. Continue reading “Episode 165 – The Round Table Tale”

Episode 164 – The Personal Module Tale

We talk about Dead in the Water and how you can break down the modules you see and read to make them more your own and get inspiration for the campaigns you want to run. Continue reading “Episode 164 – The Personal Module Tale”

Episode 163 – The Party’s Problem Tale

We talk about how to make adversaries and villains build in power, how to make them build in threat relevant to your player characters, and how to make these characters be more of an actual character to your players than just cardboard cutouts. Continue reading “Episode 163 – The Party’s Problem Tale”