We talk about how to make adversaries and villains build in power, how to make them build in threat relevant to your player characters, and how to make these characters be more of an actual character to your players than just cardboard cutouts. Continue reading “Episode 163 – The Party’s Problem Tale”
We have Kristine Chester on to talk about obligation and ways to braid it into your plots so they don’t become plot derailing intrusions into your story and complement the characters that are there.
Things talked about on the show:
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This week we dive into Duty and Obligation and how to make them feel like a part of the whole story instead of a switch track stealing your plot. From simple ideas on how to weave a subplot into narrative, to ideas on where to look for incremental methods we have it here for you. Continue reading “Episode 147 – The Subplot Tale”