Ben has Chris Ing from Silhouette Zero and Heroes on to talk about the force and some of the deeper things you can look at when using the force in your games. From what is light and dark, to the different force traditions we have ideas on how to make the force deeper in your games. Continue reading “Episode 181 – The Deep Force Tale”
We talk about failure in your game and how to make it feel like that isn’t the end of the action or the story. We show how there is always effects after an action even if they aren’t the desired ones.
Things we talked about in this episode:
Help us out financially for the show on Patreon
You can get in contact with us at
Or click below to listen to the show
We talk about themes in The Last Jedi and several of the things we ponder about the story, from using bombers to why using force face time would be useful in an RPG setting. Continue reading “Episode 176 – The Last Jedi Tale”
When Matu fell into his Force vision, it wasn’t just a simple thing. He soared among the stars and found a calling to several worlds before him. As well as a person he never expected to find.
What goes into making a scene an scene? How can you drive the players in the direction you want them to? What do you do to spur the players into motion? We talk about this and more in todays episode. Continue reading “Episode 148 – The Scene Building Tale”
This week we dive into Duty and Obligation and how to make them feel like a part of the whole story instead of a switch track stealing your plot. From simple ideas on how to weave a subplot into narrative, to ideas on where to look for incremental methods we have it here for you. Continue reading “Episode 147 – The Subplot Tale”
David had the idea of trying to escape for a bit, but then we got talking about escaping prisons and how it’s done. We go from the classics all the way through to more modern ideas of prison breaks and talk about a few things you need to think of to make it feel earned. Continue reading “Episode 142 – The Escape Tale”
We got thinking of the classic question, what do you do when you have a character that feels like a mismatch to your party? David and Ben talk about how to turn this seeming weakness into a vibrant strength. From snipers to faces and many places in between. Continue reading “Episode 141 – The Rock Star Tale”
Ben interviews the rest of the cast of Heroes of the Hydian Way. The dependable editor Kristine, the personable Chris, the deep Brent, and the energetic Leslie all share bits of themselves with you in this episode. Continue reading “Interview with the People on Heroes”
When we sit down at the table we tell tales of daring do larger than we think we could normally accomplish. I saw a tweet the other day that makes me wonder how we can encourage heroics at our tables. This brings me to musing about what makes a hero. Why are characters that would normally be the epitome of heroics be so hard to play in practice? Continue reading “Confession of a Newb GM: Heroism at the Table”