Episode 171 – The Home Brew Tale

We talk about making a setting up for yourself. From new adversaries and minions to new pieces of equipment. This can broaden your horizons so much we wanted to give our initial takes on how to grow beyond the time between A New Hope and The Empire Strikes Back. Continue reading “Episode 171 – The Home Brew Tale”

Episode 170 – Finding the Destroyer Tale

This is Kristine and Ben talking about the ‘hunt the Bismark’ campaign Ben did and ways to bring out the things that Ben had in his head for it at the table. We also talk of how to take ideas and see how big the idea really is. Continue reading “Episode 170 – Finding the Destroyer Tale”

Episode 164 – The Personal Module Tale

We talk about Dead in the Water and how you can break down the modules you see and read to make them more your own and get inspiration for the campaigns you want to run. Continue reading “Episode 164 – The Personal Module Tale”

Episode 148 – The Scene Building Tale

What goes into making a scene an scene? How can you drive the players in the direction you want them to? What do you do to spur the players into motion? We talk about this and more in todays episode. Continue reading “Episode 148 – The Scene Building Tale”

Episode 147 – The Subplot Tale

This week we dive into Duty and Obligation and how to make them feel like a part of the whole story instead of a switch track stealing your plot. From simple ideas on how to weave a subplot into narrative, to ideas on where to look for incremental methods we have it here for you. Continue reading “Episode 147 – The Subplot Tale”

Episode 142 – The Escape Tale

David had the idea of trying to escape for a bit, but then we got talking about escaping prisons and how it’s done. We go from the classics all the way through to more modern ideas of prison breaks and talk about a few things you need to think of to make it feel earned. Continue reading “Episode 142 – The Escape Tale”

Episode 141 – The Rock Star Tale

We got thinking of the classic question, what do you do when you have a character that feels like a mismatch to your party? David and Ben talk about how to turn this seeming weakness into a vibrant strength. From snipers to faces and many places in between. Continue reading “Episode 141 – The Rock Star Tale”

Interview with the People on Heroes

Ben interviews the rest of the cast of Heroes of the Hydian Way. The dependable editor Kristine, the personable Chris, the deep Brent, and the energetic Leslie all share bits of themselves with you in this episode. Continue reading “Interview with the People on Heroes”

Episode 137 – The Active Set Tale

We talk about the wonders you can find in the background of a scene. From the rolling conveyor belts of a factory to the people in a bar the extras you bring to the scene in description will be paid back in fun for your whole table. Continue reading “Episode 137 – The Active Set Tale”

Episode 135 – The Inspiration Tale

We talk about where we get some ideas for campaigns and characters, giving special thought to how to turn movies into Age of Rebellion Campaigns. Continue reading “Episode 135 – The Inspiration Tale”

Episode 134 – The Downtime Tale

We talk about how your characters got their first experience and a give few ideas how they spend time between campaigns. From ways to give out experience to ideas for training montages we give you many ideas for passing the time between and before your main adventures. Continue reading “Episode 134 – The Downtime Tale”

Episode 54 – The Alternative Force Tale

We answer two listener questions about force traditions and how to not let force users out shine other player characters.

We go from the witches of Dathomir to Gand marshals to figuring out how to treat a whole party as a whole party.

Continue reading “Episode 54 – The Alternative Force Tale”

Episode 49 – The One Shot Tale

Ben and Cam have a few ideas on how to grow your community, add flavor to your one shots, and bring in more people to your games faster when using pre-generated characters.

Continue reading “Episode 49 – The One Shot Tale”

Episode 47 – A Party Tale

This week we start a look at how you can deal with holes in the party and how, as a GM, you can challenge players without making it punishment for choosing the ‘wrong party’.

We also give a few ideas for party concepts and how they can be made into really amazing adventures or campaigns.

Continue reading “Episode 47 – A Party Tale”

Episode 39 – The Tale of Preparation

Ben and Cam talk about things in the Star Wars system that we find irritating or clumsy and how we deal with bringing them to the table as a good way of expanding the story.

We give advice on how to be prepared for a session, how to use your players characters as a guide for what problems will come up,  and how to let them happen without breaking the game.

Continue reading “Episode 39 – The Tale of Preparation”

Episode 29 – Tale of Storied Players

Cam and Ben are back with another question that a fan asked. How is the system suited for letting the players in on the narrative reigns and not just making the GMs feel over taxed.

Continue reading “Episode 29 – Tale of Storied Players”

Episode 26 – The Tale of Corrupted Power

Ben and Cam talk about high powered adventurers and parties, tactics to deal with same both in FFG Star Wars and more generally, changing things up mid-campaign, and what to do when a player is about to break the game.

You can find us on Twitter at @DeuteriumIce and @Xphile101361

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We go say hello to Admiral Daala and dine with wookiee service and you can listen in below.

Episode 19 – Encouraging Weird Parties

Today we talk about the wonderful things that you can do to help make your player parties less ‘normal’. With interesting ideas for making weird party concepts, talk a little on how parties are their own character in their own right, and then go on to finding ways of making things even more interesting at character creation. How can a single free rank change the entire nature of a party?

Continue reading “Episode 19 – Encouraging Weird Parties”