Episode 171 – The Home Brew Tale

We talk about making a setting up for yourself. From new adversaries and minions to new pieces of equipment. This can broaden your horizons so much we wanted to give our initial takes on how to grow beyond the time between A New Hope and The Empire Strikes Back. Continue reading “Episode 171 – The Home Brew Tale”

Episode 159 – The Party Starting Tale

We talk about getting the players to be hooked for an adventure lead and how to make them more of a player party instead of just players. From discussing other RPGs to how to manage disagreements we have a jam packed episode for you today. Continue reading “Episode 159 – The Party Starting Tale”

Episode 158 – The Home Brew Tale

We talk about some of our different approaches of rules at the table, from how powerful the force is, to how much experience we give out at the table. It’s fun to see our different approaches and how varied our styles are. Continue reading “Episode 158 – The Home Brew Tale”

Episode 156 – The Street Fighter Tale

For our three year anniversary David and Ben talk about making brawling and mêlée characters that can keep up for damage, as well as looking at ways to build up specializations that don’t normally get a light on the cool ways they can be in a fight. Continue reading “Episode 156 – The Street Fighter Tale”

Episode 155 – The Gearing Up Tale

We get talking about how to show your gear is your gear. From the care that Mandalorians put into their armour to the lengths that gunfighters will customize their blasters. We also touch upon bringing gear into play with checks beyond just shooting people. Continue reading “Episode 155 – The Gearing Up Tale”

Episode 125 – The Starfighter Tale

Ben and David talk about starfighter campaigns and how to make them interesting for your players. From ways of making pilots feel different in the cockpit to having fun plotting out campaigns that stay in the cockpit we give ideas to keep players in their fighters and not being a starfighter squardron in name only. Continue reading “Episode 125 – The Starfighter Tale”

Episode 124 – The Great Merchant Tale

Ben and David talk about merchants and how the characters are not just for buying equipment for ‘real characters’. From the lowly Trader to the Quartermaster these characters can find very fascinating adventures. Continue reading “Episode 124 – The Great Merchant Tale”

Episode 123 – The Constructed Character Tale

Ben and Joshua talk about building a character, how to choose between species, and some odd specializations that don’t get enough time in the sun. Continue reading “Episode 123 – The Constructed Character Tale”

Episode 122 – The Rogue One Tale

Ben, David, and Joshua talk about Rogue One and think about how they use The Empire in their game. From the start of shadowy Cassian to the arc of Jyns heroics there’s much to be inspired by this movie.

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Bonus Episode 3 – The One About Humour

Ben and David talk about humour and how to make it so you as a GM are playing to the audience and not having your jokes hit the floor like bantha poodoo Continue reading “Bonus Episode 3 – The One About Humour”

Episode 121 – The Forged in Battle Tale

Ben and Joshua talk about Forged in battle and tease out some very interesting rebellious ideas for players to bring to the table. From the stealthy Trailblazer to the Vanguard that’s in your face we bring some very militant ideas to the table Continue reading “Episode 121 – The Forged in Battle Tale”

Episode 120 – The New Sam Tale

We sit down with Sam Stewart to talk about Endless Vigil and discuss some of the themes in the book and the Force and Destiny line in general. From play testing to space rogues we have a great city based episode for you this week

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Episode 119 – The Bounty History Tale

We talk about using bounty hunters in your game and give a few ideas to get solitary hunters into a group of adventurers. From the side quests to making the bounty the centre of the adventure we hunt for interesting and unique ways of making a bounty hunter a great asset to your game. Continue reading “Episode 119 – The Bounty History Tale”

Episode 118 – The Wandering Character Tale

Ben and David answer a listener question about what do you do when the campaign changes from where your character was plotted from and puts your urban character in the middle of a giant swamp. We look at this specific character and the idea of humour in games as well as the odd ball. Continue reading “Episode 118 – The Wandering Character Tale”

Episode 117 – The Character Tale

We looked to character creation and how to get your own character to the table. From finding inspiration in movies to creating a character that starts as a trope and becomes your own, we give many ways to look at building a character that suits you as a player.

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Bonus Episode 2 – The Endless Species Tale

Our episode on Endless Vigil miss the species, here they are. We talk about the very interesting species in the book and give a few ideas for characters and campaigns that jump out at us Continue reading “Bonus Episode 2 – The Endless Species Tale”

Episode 116 – The Endless Vigil Tale

Ben and Joshua discuss Endless Vigil. From pod racers to detectives this book brings so much to the fore. The character ideas that get flung around and the possibilities that make us want to play new characters inspired by this book are overflowing in this episode Continue reading “Episode 116 – The Endless Vigil Tale”

Episode 115 – The Railroad Tale

Ben and David talk about railroading players, how to not do that, and how to start a cascade of bad player decisions that will be a GMs bounty after enough time has gone past.

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Episode 114 – The Droid Tale

We look at the humble droid and how Star Wars plays with the idea of a mechanical being. From droid pcs who are looking to become more than the sum of their programming to droid tools that bridge the divide between alive and not we look to see some story possibilities in our mechanical friends. Continue reading “Episode 114 – The Droid Tale”

Episode 113 – The Horror Tale

We talk about Halloween and how to use some of the themes in it to make your Star Wars game much more interesting. From using fear, to showing your players the wicked path they’ve wrought the theme of Halloween and horror can be powerful motivators. Continue reading “Episode 113 – The Horror Tale”

Episode 112 – The Gifted Gear Tale

Gear is always an issue, finally Ben asked Joshua and David how they deal with it. We talk about how to use gear in your game from giving out credits and gear to giving a few ideas on how to get the players to keep it at base. Continue reading “Episode 112 – The Gifted Gear Tale”