The Droids Strike Back Tale, Pt 2

This week we talk about narratively dealing with a timer, how to set aside rules when the party just doesn’t need them applied, and how to make space combat more interesting while using the rules we discussed in the last episode.

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The Runaway Droid Tale, Part 1

We take a look at the rules that govern space scenes in Fantasy Flights Star Wars and we try to make all the weird actions and maneuvers make sense.

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The Dying Campaign Tale

How many ways can you kill a campaign? We know quite a few and have witnessed many premature campaign deaths.

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The Fischer Tale

We were lucky to get in contact with Andrew Fischer (@Etheral_Fish) of FFG games to talk about Stay on Target. What follows is a decent first discussion of how the book came to be and of how an FFG developer was able to get into such an interesting position.

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The Ace’s Tale

Stay on Target, freshly released from Fantasy Flight Games, is our target. The new Ace Career book brings us interesting views on what an Ace is and how an Ace can fit in our game. Learn about our singular disappointment with the book as we take just some of the ideas presented and make them into usable ideas at the table.

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Encouraging Weird Parties

Today we talk about the wonderful things that you can do to help make your player parties less ‘normal’. With interesting ideas for making weird party concepts, talk a little on how parties are their own character in their own right, and then go on to finding ways of making things even more interesting at character creation. How can a single free rank change the entire nature of a party?

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Creating the Paths to Take

We’re talking about preparation for players and how to use that prep time in a way that is effective.
We talk about simple ways to have adventure threads at the ready for when duty or obligation triggers, but also how to get the players to talk about morality and how to engage it with out alienating that player.

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Taking the Next Step

So you have a session 0 under your belt, why it’s under a belt we’ll never know, but now the players keep wanting to do things. How do you start getting an idea of where to take them and what to do with them.

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The Underside of the Galaxy

This time we look at criminal organizations, how to use them, one of many ways to use law enforcement with them. Even how to use the “Big Galaxy” approach when dealing with planetary Criminal organizations.

You can find us on Twitter at @DeuteriumIce and @Xphile101361

You can find us and much more at TheHydianWay.com

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Or you can sit down with us as we hide out from the bounty hunters we’ve seen and listen to more Tales from the Hydian way below.

Not the Normal Way

We had a bit of fun, starting with monsters and finding some ways to bring them into an adventure, but quickly the Wookiee and Trandoshan rivalry reared its head and we were off chasing ideas down.

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Blowing up Published Adventures

While Adventure Campaigns are fun, we find that using the two words interchangeably to be infuriating.

We take a look at ways that we can expand upon the Fantasy Flight Games Adventure settings and how to make them less infuriating to use at the table. Lengthening them to the point of making sense for our own narrative and not just the ones on the page.

You can find us on Twitter at @DeuteriumIce and @Xphile101361

You can find us and much more at TheHydianWay.com

Please rate and review us.

Or you can look out the observation window and watch the slowly cooling debris as we talk about having fun with adventures on the edge of a singularity.

Learning from Legends

Today we talk about the Legendary stories we’ve come across and just a tiny bit of what we’ve used them for on the table.

Taking ideas and characters from the different stories we talk of and how we use little tidbits to create deeper stories for our players and keeping a big galaxy in our minds.

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Igniting Knight Level Play

We’re talking about Knight level play and kicking the tires. Continue reading “Igniting Knight Level Play”

Suspense and the Party

As we descend onto the wind swept forms of Gavos we take a look at different ways of getting the players to be more on edge.

From raging Wookiees to breaking into prisons, we search for ways to take the players out of their comfort zones. Continue reading “Suspense and the Party”

Making Adventures Usable

We talk about how and why to use published adventures.

Then we expand from there to how to make them more useful to your game. Continue reading “Making Adventures Usable”

Going from the Beginning

We approach Naboo laden with another episode of Tales from the Hydian Way.

Ben and Cam talk about the ideas that starting ships, bases, and people options for new groups in the FFG Star Wars system bring and what sort of adventures can happen with the big things that the party is given. Continue reading “Going from the Beginning”

Playing in the Sandbox

Come out of the blowing desert winds. We take a look at beginning sandbox campaign creation, running them, and common pitfalls.

We have a few ideas for campaigns we want to run and seeds that will eventually let us make them.

Items and sites mentioned in this podcast:

Donjon

Fantasty Name Generator

The Galactic Campaign Guide

Grand Admiral Zaarin

You can find us at @DeuteriumIce and @Xphile101361

You can find us and much more at TheHydianWay.com

Please rate and review us.

Or you can pull up a chair as we look over the Crater Sea and listen to the episode right here:

Forceful Discussions

Welcome to another Tales from the Hydian Way. Today we talk about force powers and how they can be used.

We even take a quick look at some of the potential outcomes that might occur when you use them. Continue reading “Forceful Discussions”

Motivations in the Background

Come listen to another episode of Tales from the Hydian Way.

We’re talking about motivations, obligations, and duty.

How do you use them as background and how do you make sure they stay relevant to your group.

Continue reading “Motivations in the Background”

Deep in the Edge

Welcome to another episode of Tales from the Hydian Way

Join us as we talk about a variety of ways to combine the three career books that have come out for Edge of the Empire.

Far Horizons, Dangerous Covenants, and Enter the Unknown give up their story telling secrets and bring new life to your characters.

Continue reading “Deep in the Edge”

Joining the Rebellion

Come with us as we join the Alliance to Restore the Republic and see what Age of Rebellion can tell us about  creating new characters and the sorts of stories we can find.

From finding stories and archetypes for the confusing Commodore to talking about how to bring Ithorian and Gran sensibly into a fighting campaign.

A Tumblr post that was brought up in the show can be found here at Club Jade

You can find us at @DeuteriumIce and @Xphile101361

You can find us and much more at TheHydianWay.com

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On the Horizon

We decided to take a step back from the Force and Destiny Beta and talk about a book that struck both our fancies.

Far Horizon seems to have just squeaked out there between the different Core book releases, but it has quite a few things to talk about. From the new specializations to a whole new starting style. We dive deep into these things and more.

You can find us at @DeuteriumIce and @Xphile101361

You can find us and much more at TheHydianWay.com

Please rate and review us.

Forceful Characters

Welcome to another episode of Tales from the Hydian Way.

There are a lot of choices to be made when it comes to building a character.

Finding the careers and species that speak to us and listening to how they speak to us can help us craft interesting stories just from character creation.

It’s another good discussion from the Star Wars: Force and Destiny beta.

You can find us on Twitter at @DeuteriumIce and @Xphile101361

You can find us and much more at TheHydianWay.com

Find us on iTunes at: http://itunes.apple.com/us/podcast/mad-adventurers-society-tales/id914541856?mt=2

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Morality and Connections

What happens when 8 pages in a new book cause a long discussion about how you can bring out role playing at the table?

We delve into the Morality mechanic and see how we want it to reside in our games, and how we think it will brush up against Duty and Obligation when we need it to.

You can find us at @DeuteriumIce and @Xphile101361

You can find us and much more at TheHydianWay.com

Please rate and review us.

The Tales of Two GMs

Thanks for joining us with our first episode of our Story-centric Star Wars RPG podcast.

We touch upon what brought us to the Star Wars galaxy for story telling and a few things we’ve come to like about the system from the dice to initiative, but mostly the groups and families that you create with other players.

We’re off to a start and looking forward to getting the ol’ CR-90 off in a good direction and ready for trade, misbehavin’, and maybe even some of that weird glow rod swinging.

We’re on twitter: @DeuteriumIce and @Xphile101361

Find us on Facebook at: https://www.facebook.com/groups/TheHydianWay/

You can rate, review, and subscribe to us on iTunes as soon as we can get through the Apple hoops

Our website is: http://thehydianway.com/