Ben and Rissa discuss running a module and some of the pitfalls that can emerge from trying to follow too close to the text as written. Continue reading “Episode 194 – The Module Tale”
Narrowly escaping the Blood Ambition‘s hangar bay, we follow Neema and Matu as they attempt to lose their pursuers and rejoin their wayward teammates.
We created a steampunk setting in Genesys and look to different ideas that could come from the location we’ve created in Firemouth Outpost.
While Matu and Neema provide a distraction in the Blood Ambition‘s hangar bay, Kith and AMP sneak into flight control to enact their plan to slow the assault on Xorrn.
Ben Rissa and David talk about vehicles in Genesys and how they’re different from Star Wars while trying to remember all the rules for both systems. Continue reading “Episode 192 – The Genesys Vehicle Tale”
Having successfully boarded the Star Destroyer Blood Ambition, our Heroes have to locate a target and disable it quickly if they’re to have any bearing on the opening salvos of the Battle of Xorrn.
No, we haven’t gone full Star Trek. We’re bringing on a new host and we’re interviewing her in this episode to give our listeners an idea of her style and some of the things she’s bringing to the table Continue reading “Episode 191 – The Rissa Tale”
Aboard the Marshmallow Handshake, our Heroes lay in wait for the arrival of the Blood Ambition and the forces of Captain Ralchio Nervi. Their plan: to board the Ambition and cause as much damage as possible from the inside.
Ben and Marcus talk about some of the mechanics involved with starting characters and why somethings are more important than others at low XP amounts.
In this episode plans are made, naps disturbed, ships defaced, sports invented, and goodbyes said.
Ben has Marcus on to talk about his Force and Destiny podcast he creates with his kids and the lessons that can be learned from there. So much of the advice can be well used for bringing in any new player. Continue reading “Episode 189 – The Tale Vs Darkside”
As Sclavos falls silent, our Heroes face some difficult decisions. None more so than Neema Talemy, who finds herself with everything she ever wanted. Is there another reason for her to fight or does her story follow a different path from the rest of her squad?
Ben and David talk about preparation tools for GMs and players as well as communication and character creation. Continue reading “Episode 188 – The Tools Tale”
With the revolt in full swing, Neema and AMP fight to keep the Zygerrian slavers occupied. Meanwhile, Matu and Kith put their borrowed jetpacks to use entering the Prince’s tower, but will they be able to deactivate the slaves’ explosive implants in time?
Ben has guest Leslie on to talk about ways to use maps and things to consider when using maps in person and online for your players. Continue reading “Episode 187 – Map Tales”
With several paddocks of slaves freed and the alarm sounded, our Heroes have to move quickly to liberate the city of Sclavos from Prince Molec. Fortunately a little help has arrived of the Mandalorian variety.
Kristine and Ben talk about what they do when the players surprise them and leave them wondering what to do next. Continue reading “Episode 186 – The Surprised GM Tale”
With Baron Sevelle held at sword point, a group of Twi’lek slaves freed, and a Mandalorian gladiator at their side, our Heroes have to move quickly to silence the other two slave camps before they alert the city and the Prince.
We talk about some of the ideas and issues of starting a player character and how much background is too much, as well as how much is not near enough. Continue reading “Episode 185 – The Backgrounder Tale”
Under the cover of darkness, our heroes set their sights on the Karazak Slavers’ Cooperative compound and Baron Dorn Sevelle, a slaver who recently took possession of a priceless Mandalorian sword.
Ben and David talk about villains and how to present them to your players as fallible beings who can be defeated. Continue reading “Episode 184 – The Villainous Tale”
While Mattie and the Droid Guy take the stage at the Prince’s auction reception, Neema and R4-M1, posing as buyers, make the rounds in the hopes of meeting Prince Molec himself. As they gather information in order to take down the vile slave empire of Scla–hey, has anyone seen our Bothan?
We’ve all had players missing a game or having to leave the game, Kristine and Ben talk about how to make the blow softer and strategies to make it more fun for you and your group. Continue reading “Episode 183 – The Absent Player Tale”
With the Prince’s reception in a little over an hour, our Heroes face their most daunting challenge yet: getting ready for a party.
Ben and Kristine discuss with David what we’ve taken away from the Genesys core book and some of the interesting tidbits we are looking forward to for the system. Continue reading “Episode 182 – The Genesys Tale”