Episode 194 – The Module Tale

Ben and Rissa discuss running a module and some of the pitfalls that can emerge from trying to follow too close to the text as written. Continue reading “Episode 194 – The Module Tale”

Episode 193 – The Steam Setting Tale

We created a steampunk setting in Genesys and look to different ideas that could come from the location we’ve created in Firemouth Outpost.

Continue reading “Episode 193 – The Steam Setting Tale”

Episode 192 – The Genesys Vehicle Tale

Ben Rissa and David talk about vehicles in Genesys and how they’re different from Star Wars while trying to remember all the rules for both systems. Continue reading “Episode 192 – The Genesys Vehicle Tale”

Episode 191 – The Rissa Tale

No, we haven’t gone full Star Trek. We’re bringing on a new host and we’re interviewing her in this episode to give our listeners an idea of her style and some of the things she’s bringing to the table Continue reading “Episode 191 – The Rissa Tale”

Episode 190 – The Starting Player Tale

Ben and Marcus talk about some of the mechanics involved with starting characters and why somethings are more important than others at low XP amounts.

Continue reading “Episode 190 – The Starting Player Tale”

Episode 189 – The Tale Vs Darkside

Ben has Marcus on to talk about his Force and Destiny podcast he creates with his kids and the lessons that can be learned from there. So much of the advice can be well used for bringing in any new player. Continue reading “Episode 189 – The Tale Vs Darkside”

Episode 188 – The Tools Tale

Ben and David talk about preparation tools for GMs and players as well as communication and character creation. Continue reading “Episode 188 – The Tools Tale”

Episode 187 – Map Tales

Ben has guest Leslie on to talk about ways to use maps and things to consider when using maps in person and online for your players. Continue reading “Episode 187 – Map Tales”

Episode 186 – The Surprised GM Tale

Kristine and Ben talk about what they do when the players surprise them and leave them wondering what to do next. Continue reading “Episode 186 – The Surprised GM Tale”

Episode 185 – The Backgrounder Tale

We talk about some of the ideas and issues of starting a player character and how much background is too much, as well as how much is not near enough. Continue reading “Episode 185 – The Backgrounder Tale”

Episode 184 – The Villainous Tale

Ben and David talk about villains and how to present them to your players as fallible beings who can be defeated. Continue reading “Episode 184 – The Villainous Tale”

Episode 183 – The Absent Player Tale

We’ve all had players missing a game or having to leave the game, Kristine and Ben talk about how to make the blow softer and strategies to make it more fun for you and your group. Continue reading “Episode 183 – The Absent Player Tale”

Episode 182 – The Genesys Tale

Ben and Kristine discuss with David what we’ve taken away from the Genesys core book and some of the interesting tidbits we are looking forward to for the system. Continue reading “Episode 182 – The Genesys Tale”

Episode 181 – The Deep Force Tale

Ben has Chris Ing from Silhouette Zero and Heroes on to talk about the force and some of the deeper things you can look at when using the force in your games. From what is light and dark, to the different force traditions we have ideas on how to make the force deeper in your games. Continue reading “Episode 181 – The Deep Force Tale”

Episode 178 – The Fail Tale

We talk about failure in your game and how to make it feel like that isn’t the end of the action or the story. We show how there is always effects after an action even if they aren’t the desired ones.

Things we talked about in this episode:

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Episode 176 – The Last Jedi Tale

We talk about themes in The Last Jedi and several of the things we ponder about the story, from using bombers to why using force face time would be useful in an RPG setting. Continue reading “Episode 176 – The Last Jedi Tale”

Episode 173 – The Split Party Tale

Splitting the party can be treacherous for a GM, from boring other players to finding there’s just too much going on to keep track of. We have ideas on making it make more sense and a few tricks on keeping everyone engaged.

Continue reading “Episode 173 – The Split Party Tale”

Episode 172 – The Failed Crafting Check Tale

We talk of how to make a failed crafting check mean something, what comes from not making something, and how to make it become a part of the story. Continue reading “Episode 172 – The Failed Crafting Check Tale”

Episode 169 – The Moral Beginner Tale

We get talking about the morality mechanic and a few things we’ve been having a hard time with lately when looking at what the morality system can become and how to make it grow into bigger character beats than simple good or bad. Continue reading “Episode 169 – The Moral Beginner Tale”

Episode 168 – The Bounty Board Tale

We talk about Bounty Boards and how they can tell a story, even just in how they are accessed, and how they can propel your story forward to make amazingly complex worlds. Continue reading “Episode 168 – The Bounty Board Tale”

Episode 167 – The Threatening Tale

We start talking about social encounters and then expand to talk about how to bring threats and advantage to the table in more narrative ways than just boosts and setbacks going into the next roll. Continue reading “Episode 167 – The Threatening Tale”

Episode 166 – The First Tale

We slip from idea to idea as we talk about learning what your players want to do and giving them the tools to do it. Continue reading “Episode 166 – The First Tale”

Episode 165 – The Round Table Tale

We look into some of the ways to save a flagging group from having co GMs to genre swapping on a regular basis. Continue reading “Episode 165 – The Round Table Tale”

Dead in the Water Epilogue – The Force and Matu

When Matu fell into his Force vision, it wasn’t just a simple thing. He soared among the stars and found a calling to several worlds before him. As well as a person he never expected to find.

Continue reading “Dead in the Water Epilogue – The Force and Matu”

Episode 163 – The Party’s Problem Tale

We talk about how to make adversaries and villains build in power, how to make them build in threat relevant to your player characters, and how to make these characters be more of an actual character to your players than just cardboard cutouts. Continue reading “Episode 163 – The Party’s Problem Tale”