Episode 37 – Hiring Guns

Hired Guns are a huge pillar of Edge of the Empire. One of the six careers. But, the basis behind how you can make the most of them is not quite as easy as it sounds. We dive into the career and find some people who help bring the nasty pain to their opponents and how you can make an even better one.

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Episode 31- The Tale of the Second Story

Ben and Cam started talking about ships and the big concept ways of using them and the topic started to drift quickly. They slingshot past how to make things more interesting from the outset of a campaign and end up talking about how to keep a campaign interesting over the longer term and how to ratchet up the difficulty.

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Episode 27 – Who’s Tale is it Anyway?

We start off with a simple question of how to deal with a guard house full of security personnel with out shooting it up and expand into how we run low prep games and bring the players into a scene.

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Episode 20 – The Ace’s Tale

Stay on Target, freshly released from Fantasy Flight Games, is our target. The new Ace Career book brings us interesting views on what an Ace is and how an Ace can fit in our game. Learn about our singular disappointment with the book as we take just some of the ideas presented and make them into usable ideas at the table.

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Episode 16 – The Underside of the Galaxy

This time we look at criminal organizations, how to use them, one of many ways to use law enforcement with them. Even how to use the “Big Galaxy” approach when dealing with planetary Criminal organizations.

You can find us on Twitter at @DeuteriumIce and @Xphile101361

You can find us and much more at TheHydianWay.com

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Or you can sit down with us as we hide out from the bounty hunters we’ve seen and listen to more Tales from the Hydian way below.

Episode 15 – Not the Normal Way

We had a bit of fun, starting with monsters and finding some ways to bring them into an adventure, but quickly the Wookiee and Trandoshan rivalry reared its head and we were off chasing ideas down.

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Episode 14 – Blowing up Published Adventures

While Adventure Campaigns are fun, we find that using the two words interchangeably to be infuriating.

We take a look at ways that we can expand upon the Fantasy Flight Games Adventure settings and how to make them less infuriating to use at the table. Lengthening them to the point of making sense for our own narrative and not just the ones on the page.

You can find us on Twitter at @DeuteriumIce and @Xphile101361

You can find us and much more at TheHydianWay.com

Please rate and review us.

Or you can look out the observation window and watch the slowly cooling debris as we talk about having fun with adventures on the edge of a singularity.

Episode 11 – Suspense and the Party

As we descend onto the wind swept forms of Gavos we take a look at different ways of getting the players to be more on edge.

From raging Wookiees to breaking into prisons, we search for ways to take the players out of their comfort zones. Continue reading “Episode 11 – Suspense and the Party”

Episode 10 – Making Adventures Usable

We talk about how and why to use published adventures.

Then we expand from there to how to make them more useful to your game. Continue reading “Episode 10 – Making Adventures Usable”

Episode 8 – Playing in the Sandbox

Come out of the blowing desert winds. We take a look at beginning sandbox campaign creation, running them, and common pitfalls.

We have a few ideas for campaigns we want to run and seeds that will eventually let us make them.

Items and sites mentioned in this podcast:

Donjon

Fantasty Name Generator

The Galactic Campaign Guide

Grand Admiral Zaarin

You can find us at @DeuteriumIce and @Xphile101361

You can find us and much more at TheHydianWay.com

Please rate and review us.

Or you can pull up a chair as we look over the Crater Sea and listen to the episode right here: