With the Talz chieftain defeated, the training cadre of Clan Beroya is free. But on the flight back to camp, Mandalorian Matu Ordo learns he may have more in common with the Beroyas than beskar armor.
We talk about themes in The Last Jedi and several of the things we ponder about the story, from using bombers to why using force face time would be useful in an RPG setting. Continue reading “Episode 176 – The Last Jedi Tale”
Hiking in snow! When the training cadre of Mandalorian Clan Beroya goes missing, Matu Ordo and his squad volunteer to bring them home. Finding the cadre’s camp abandoned our heroes locate a trail and brave the frigid mountains of Vlemoth Port.
We talk about how to end a session and a scene. With tips and examples of dramatic situations to leave your players in, the hosts have some deep thoughts about coming to that brick wall. Continue reading “Episode 175 – The Way to End Tale”
When Captain Neema Talemy sent her squad ahead to meet with the Mandalorian Kad Solus, the last thing she expected to find was a heated battle against Weequay and Kaltooinian mercenaries in a Puffer Pig filled docking bay.
Kristine and Ben talk about the ways that you can use the in between session times to make your games better and keep engagement going when you have ideas that just need to get out. Continue reading “Episode 174 – The Behind the Scenes Tale”
Splitting the party can be treacherous for a GM, from boring other players to finding there’s just too much going on to keep track of. We have ideas on making it make more sense and a few tricks on keeping everyone engaged.
Matu and AMP continue their investigation into Patrician Lira Hardin while Kith and Neema have a long overdue chat.
We talk of how to make a failed crafting check mean something, what comes from not making something, and how to make it become a part of the story. Continue reading “Episode 172 – The Failed Crafting Check Tale”
With a list of allies, a few traps established, and a pack of Hyena Bombers secured, the Squad turns their attention to setting right the division within their ranks and between the Clan Patricians of Xorrn.