This week we talk of move, seek, sense, and foresee. Finding interesting and cool ways to make them menacing and really fun ways to bring them to the table for everyone to enjoy.
We interview Sam Stewart, RPG Manager for Fantasy Flight Games, about the Force and Destiny Core book.
We talk about how the specializations were designed and how to use Inquisitors and high level Nemesis characters in your game.
We answer two listener questions about force traditions and how to not let force users out shine other player characters.
We go from the witches of Dathomir to Gand marshals to figuring out how to treat a whole party as a whole party.
This week we talk about Rivals, Minions, and Nemesis characters and how the different power levels change the way you want to use them.
We also talk about how to take an NPC from the lowly minion who runs away from the PCs and transform them into a truly terrifying nemesis later.