Ben had no idea about equipment and was starting to worry he was doing it very wrong. Cam had some ideas so they started talking about it. Thankfully someone had the recorder going so all of you can benefit from the discussion on equipment and how to get it to mean something to the players while not being too giving or to miserly with it.
Cam and Ben are back with another question that a fan asked. How is the system suited for letting the players in on the narrative reigns and not just making the GMs feel over taxed.
The Cracian thumper finally made it past the dreaded wampa line and delivered Bens copy of Lords of Nal Hutta. We take a look at it and what speaks to both Ben and Cam from the book.
We start off with a simple question of how to deal with a guard house full of security personnel with out shooting it up and expand into how we run low prep games and bring the players into a scene.
Ben and Cam talk about high powered adventurers and parties, tactics to deal with same both in FFG Star Wars and more generally, changing things up mid-campaign, and what to do when a player is about to break the game.
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We go say hello to Admiral Daala and dine with wookiee service and you can listen in below.